An adorable, uncanny post-apocalyptic fantasy TTRPG

Welcome to Remnant Years: Tales of a Ruined Land. Explore an off-kilter post-apocalyptic world filled with odd mysteries, whimsical characters, and thought-provoking stories all without dense rules or complicated systems. Think Adventure Time escapades mixed with Over The Garden Wall vibes and Mushishi mysteries. 

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Self-aware fantasy with twee horror and sci-fi existentialism

It’s cozy. It’s uncanny. It’s a bit creepy at times. And there’s a strong whiff of absurdist existentialism. Collect spell-infused knitting patterns, wake up skeletons that forgot to re-apply their makeup, tell stories to an enchanted fruit tree, or build your own dream home base complete with a sauna, chronoscope, and, of course, an autopsy table. It’s all possible in Remnant Years.

Weird classes, offbeat species, strangely adorable creatures.

Welcome to a slightly unsettling, strangely cozy world. Choose one of 37 classes and 30 species to start your absurd escapades in a cute, haunted, slightly unhinged land full of absurd adventures and over 130 strange but adorable creatures (that can also kill you).

Build the subclasses of your strangest dreams…

With over 1,800 different abilities and a flexible class system, your character is never fully defined. Create the fantasy build of your fever-induced dreams and get a little weird. Will you play a sorcerer who can only cast spells by crocheting? Or maybe a barbarian that only fights with pool noodles? Your class is your oyster.

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Story-first gameplay without overbearing rules

Straightforward systems and rules reduce work for GMs and keep your games and stories flowing through your session. Players are focused on role-playing rather than stat blocks and numbers, while GMs focus on world-building and storytelling.

Think inside, outside, all around the box

An unique obstacle system offers creative problems both inside and outside combat and forces players to find off-the-rails solutions for each challenge. Solve intricate puzzles, uncover hidden clues, and find ridiculous ways to overcome obstacles. Things are never as they seem, and answers are rarely straightforward.

Teamwork makes the dream work in combat

No more spotlight hogging or alpha builds carrying the team. Parties must work together to defeat enemies and overcome challenges. The combat system encourages players to spread the credit and collaborate across party members for better outcomes.

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